Central or spread-out electricity

Every base circuit has four stages: power source, battery backup, distribution and end devices. A fifth, destruction detection, is optional.

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Every base circuit has four stages: power source, battery backup, distribution and end devices. A fifth, destruction detection, is optional.

LAYOUT WHAT IT MEANS TRADE-OFF

Centralized One core room and one circuit power everything Cheap and simple, but one rocket in the core kills it all. A single core is capped near 1,600 rW (16 large batteries and about 16 tall turbines)

Decentralized Each area or job has its own source, battery and logic Survives raids and wires shorter, but costs more and is harder to monitor

Hybrid Share the sources, split the backups Best balance. Do not centralize backups and split the sources, it only adds weight

Treat the main electrical room like a second tool cupboard. Plan it into the base early and hide it in the core, a floor or the gatehouse.

Hide the wires. Bring them through the floor, sink them with wire slack, use the full 30 m and send them in by different routes.

Any part used to extend a wire should be as hard to destroy as the device it feeds. Passthrough parts such as the blocker, OR switch, memory cell and smart switch cost no power. An industrial light costs a little but blends in.

A failure domain is the smallest blast that kills a circuit. Two buses in the same room are one domain, not real redundancy.

Spreading things out always costs more power. Do it only for raid-critical systems with wires that really might break.