Where to put your base

Pick the design first, then the spot. Big flat compounds need flat ground. Plan for the base to grow or shrink by up to 15%, keep a backup site, and...

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Pick the design first, then the spot. Big flat compounds need flat ground. Plan for the base to grow or shrink by up to 15%, keep a backup site, and assume any base can be raided. The right spot only delays it.

SPOT GOOD BAD

Cliffside Hidden, camouflaged Small footprint, weak overhangs and roofs

Waterfront Fast to rigs, labs and Cargo Ship. Fresh water Obvious target. Torpedo raids from the water

Summit Early warning No cover, hard to reach, MLRS target

Valley Easy start Very visible. Attackers shoot down at you

River Food and farming Heavy foot traffic

Cave Early materials Easy to find on the map. Big no-build radius at the top

Island Quiet, good for boats and balloons Far from monuments, few early resources

Roadside Early loot Crowded and a strict build block radius