Player-maintained monuments
Since the August 2026 update, a group of monuments share one power network that players keep running. The Power Plant is the hub. The more Heavy Electric...
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Since the August 2026 update, a group of monuments share one power network that players keep running. The Power Plant is the hub. The more Heavy Electric Fuses players put in, the more perks switch on across the island. These numbers come from a pre-release guide, so values may change.
A Heavy Electric Fuse lasts about 2 hours 40 minutes (9,600 seconds) in a panel. Fuses burn one at a time and cannot be taken back out.
The main panel on the Power Plant's first floor has 15 slots and only takes Heavy Electric Fuses.
Heavy fuses drop from large brown crates (about 8%) and green military crates (about 12%).
If the fuse supply drops below a phase threshold, that phase's perks switch off.
PHASE FUSES IN WHAT TURNS ON
Phase 1 1 to 3 Airfield dispatcher, Oxum's garage lift, Blue Room loot, Supermarket freezer, Water Treatment valve. 12 power per transformer port.
Phase 2 4 to 9 No new perk. 18 power per port.
Phase 3 10 to 17 Oil rig switches and the Dome's crude pumps. 24 power per port.
Phase 4 18 or more High-efficiency recycler, Chinook resupply call, Satellite Event. 30 power per port.