Deep Sea survival
The Deep Sea is a timed event. Check the clock on the map before you sail, because everything inside is destroyed when it closes and loot cannot be saved.
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The Deep Sea is a timed event. Check the clock on the map before you sail, because everything inside is destroyed when it closes and loot cannot be saved.
TIMER DEFAULT
Open for 3 hours
Closed between runs 90 minutes
Storm and warning before close 20 minutes
Final bad-weather phase 30 minutes
Radiation ramps up 5 minutes before close, overwhelming at 3
Entry is by boat only, through the buoy line on the map. Player-made boats and PT Boats are allowed. RHIBs, rowboats and submarines are not. Minicopters and cars are pushed back.
Building is blocked and nobody can place a sleeping bag there. Put a bag and a small stash near a fishing village as your way home.
Expect about 6 islands, 4 ghost ships and 1 floating city per run. Island guards are usually 3 to 5 scientists and they throw smoke.